Valve request takes down Portal 64 due to concerns over Nintendo involvement

It's not the use of Portal, it's the use of an N64 SDK that's the issue.

Valve request takes down Portal 64 due to concerns over Nintendo involvement
Window open inside Portal 64

Enlarge / Valve took a look inside Portal 64, saw itself inside near something involving Nintendo, and decided to shut down the experiment. (credit: Valve/James Lambert)

Any great effort to generate appreciation for Nintendo's classic platforms, done outside Nintendo's blessing, has a markedly high chance of incurring Nintendo's wrath. This seems to apply even when Nintendo has not actually moved to block something, but merely seems like it might.

That's why, one week after announcing that his years-long "demake" of Valve's classic Portal to the Nintendo 64 platform had its "First Slice" ready for players, James Lambert has taken down Portal 64. There's no DMCA takedown letter or even a cease-and-desist from Nintendo. There is, as Lambert told PC Gamer, "communication with Valve" that "because the project depends on Nintendo's proprietary libraries, [Valve] have asked me to take the project down."

Ars contacted Valve and Nintendo for comment and will update the post with any new information. Lambert could not be reached for comment.

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